If you’re interested, you can find my resume [here].
Hi! I’m Tri Tran an upcoming college graduate from Howest, Belgium, right now living in Brussels, Belgium. Currently I’m looking for an internship for the period starting at February 2020 to June 2020.
Previously I studied and graduated from KULeuven, Belgium in June 2017 with a Bachelor of Science in Informatics. Near the graduation period, my interest shifted from general Computer Science to Game development. Instead of continuing with a master in Computer Science, I decided to start to discover the world of Game development, more precisely Graphics Programming. That’s how I landed at the University College Howest, Belgium.
Through the years, I have deepened my knowledge in multiple fields such as abstract Mathematics, Engineering, Software development, APIs/Framework, Game Engines. Besides these technical fields, I have also worked on Digital Arts and Design.
My main interest and current focus lie in Game Programming but more specifically Engine- and Rendering Programming. On a day to day basis I try to utilize C/C++ in a more effective way (no pun intended) and keeping myself up-to-date to the new Rendering techniques. Those are not restricted to some specific Graphics API but also applies for example to Offline Rendering, which you can see more on this page.
Whenever I’m not working on some projects or programming, chances are than you’ll find me in a swimming pool, which I have been practicing over a decade already! Still haven’t found me? Then you might want to check the gym. Once in a while I boot up my console to play some fighting game, which I’m still terrible at it.